high-level Bionic Hand at a price accessible to all!
“We designed Handy Wearable with high quality components and increase the reliability of the movements and the response of the sensors”
A GIFT FOR YOU
To show you how easy it is to 3D print the parts of our devices and assemble them we have decided to give you free Youbionic Paw Arm.
After signing up, you will receive via email everything you need, such as 3D parts, assembly manuals, Arduino code and electrical scheme.
BECOME A ROBOTIC EXPERT
In an era in which top Tech companies invest in robotics and artificial intelligence, students and professionals specialize in these disciplines to remain competitive.
Youbionic Human Arm is the device that will make you get these high-value robotic skills in the job market.
Very simple to assemble
Gaining access to this amazing piece of technology is easier than ever. You can 3D print Handy comfortably at home or you can rely on one of the services that we offer below. You can customize the files according to your needs or leave the shape and size we have chosen.
We will give you all the instructions to assemble Handy and you will notice how simple it is. We will guide you step by step to connect the servomotors.
We believe everyone should have access to the incredible technology available in our modern age. That’s why we offer this product at a very affordable price, suitable for any budget or financial restriction.
Don't have a 3D printer? no problem
If you don't have a 3D printer no problem, you can find many low-cost 3D printing services online as 3dhubs.com, they are very precise and quick to deliver. We turn to them to create our devices, we do this to achieve higher quality.
But how much do the parts cost to complete Handy?
To get Handy you need the following parts:
3D Print Files (here)
the 3D prints you make or some online service ($ 50)
No11 SG90 servomotors ($ 20)
No1 Arduino Nano ($ 20)
No1 Myoware Muscle Sensor ($ 40)
My name is Federico Ciccarese, I began my journey towards design when I was young, with discrete skills of freehand drawing and curiosity to understand how the objects function.
The school that I attended was about mechanical themes, my first approach to technical drawing and development designing skills.
At home however my interests were mostly artistic and with the help of computers I created my first own personal creations.
The business world was the field where I could blend mechanics and engineering with aesthetic and style, while bringing all this into real objects.
I was lucky to work with great people who have helped me to be who I am today, I was given a crucial support to the projects but mostly I was taught teamwork and respect for people.
During the years of work, I discover my interest for robotics and medical tecnology, from that moment I deepen in this area, projecting and experimenting every day to create something that can help others.